Figure and Surroundings Design Process
Crafting the Spaceman and his environment required many rounds of adjustments. The Spaceman was required to be easy to identify and connect with, but not so specific that players couldn’t picture themselves in the suit. We chose a suit design that looks technically possible but is also artistic. His visor reflects the starry view outside, hiding his face to maintain that universal feel. The cockpit began as a simple control panel and grew into a detailed, used console covered in blinking lights and holographic screens. Every dial and display was crafted to feel like part of the story.
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